SW1/TCH OS - ARKOTYPE by Dan Clarke
The purpose of this project is to explore an evolution of the Nintendo Switch OS / Interface and investigate the following:
- A: Explore / develop visual foundations to serve as a basis for a new design language.
- B: Create an interface to better represent the personality of Nintendo and their products.
- C: Ideate new features to enhance the user experience and 'delight' players.
I've been a fan of Dan's for years. His design and sensibilities speak to me. You may recognize his work with Polytron, C-Smash VRS, and a slew of delightful concepts.
Right before the Nintendo Switch 2 Direct two weeks ago, Dan shared this concept for a new UI/UX for the Switch's operating system. I wish I hadn't seen it, because now it is all I want, especially when the Switch 2 is also devoid of any charm. I mean, look at this.



The last one is even better in motion.
I miss charm and personality in my video game consoles. When Sony did the 30th anniversary themes for PS5, that was a revelation. The outcry at their impermanence seemed to wake Sony up though. Gosh I miss the Firewatch PS4 Theme. I long for the days of Update Day.
These are devices for primarily for playing games. We use the technology every day. I think these things could use a little more personality and joy.