
Back of Box

Developer: Square Publisher: Square Platform: Super Nintendo Release: October 11, 1994
Summary
Espers and humans have lived divided since magic was banished from the land during a great war. A colorful and vast cast of characters come together to explore a huge world in an airship before a apocalyptic event changes the land. The battle system is turn-based/real-time that gives you control of four party members at a time.
Acquisition
I saw Cybertron Winter Springs post this for sale for $50. I knew I wanted to buy this game, despite not having a functioning SNES at the time.
Memories
I remember the situation around buying it. I asked Abby if I could get it for my birthday, despite not having a console that could play it. I had always heard wonderful things about this game. It was a pinnacle of JRPGs. I knew this was something to have in my collection.
I didn't play the game until 2021. I used my Super NT and the DAC to play it on my CRT. I went for an authentic experience and even printed out a GameFAQs walkthrough. I loosely documented my experience in my review of the book by Sebastian Deken.
As for the game itself, the introduction is legendary, iconic, immaculate. I cannot stress that enough. But I grew frustrated with the gameplay over time. I think the guide I used was a part of that. Perhaps I should have sought out the official player's guide. That would have been authentic. I stopped at the halfway point fighting Kefka in the sky and getting trounced because I was under leveled.
I'd go on to review the book mentioned before. That was a key memory too. I learned the whole plot of the game and how the music wove into that story. It's a marvelous game, even though I haven't finished it.
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Versions
- Super NES Classic Edition
Miscellaneous
- Final Fantasy VI by Sebastian Deken and Boss Fight Books
- 8-bit Music Theory's series on the game
- The Introduction cutscene in 4K